[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.1111610 [View]
File: 193 KB, 974x590, F_to8d.jpg [View same] [iqdb] [saucenao] [google]
1111610

Here in France :

=8bit computer market was largely dominated by the Amstrad CPCfrom its release in 1984. into early 90's games still were released because of the huge parc.

16 bit :
=Atari ST because cheap.
=amiga500 because better than Atari ST
=PCs because of Amstrad PC1512 or because dad could sometimes get one from his Job. But VGA was getting a common sight at homes only in the early 90's (91-92)

VGA and CGA sucked asses, EGA only because of its retrocampatibility.

PCs could have a better earlier gaming history if most PC had a soundchip like amstrad CPC or Atari ST (even an AY could be neat) and if EGA managed to get real access to its full palette in low resolution mode (was limited to the 16 colurs of the CGA palette in vertical 200pixels modes, WTF ?) and a more standard High resolution mode (640x400...)

Fucking IBM !!!

Amstrad could have made even more if they equipped the PC1512 with a proper "almost EGA" video card and an AY for the sound.

They tried too hard to stick to the IBM standards and got shat on despite they made it better (640x200x16 video mode possible on PC1512... and a potentiometer for the sound level...)


Most French companies sticked to the CPC-Amiga-ST-PC formats.

Zombi was the very first UBIsoft game, and was first released on the amstrad CPC.

>> No.843223 [View]
File: 193 KB, 974x590, F_to8d.jpg [View same] [iqdb] [saucenao] [google]
843223

>>843219
wait?

Navigation
View posts[+24][+48][+96]