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>> No.4890950 [View]
File: 339 KB, 856x295, cube2logo_wide.png [View same] [iqdb] [saucenao] [google]
4890950

>>4890937
>Fps died more or less around HL2.

As much as I dislike blanket statements like this in general, I honestly feel the same way. It's as if "classic" style FPSes died around 2005, F.E.A.R. and Quake 4 were some of the last big ones, and after that it was mostly indie games or small games (TimeShift was a good one), with the odd great AAA release like Crysis (in my opinion). But even then, TimeShift and Crysis were 2007. I can't think of a single non-indie FPS game released in the last 5 years that I like. CS:GO is... decent, and I like E.Y.E. Divine Cybermancy. Those are the most recent ones for me. Again, way back in 2011-2012.

Did anyone else here play the Cube 1/2 engine games, btw?

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