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/vr/ - Retro Games

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>> No.6924320 [View]
File: 34 KB, 200x200, steamworkshop_guide_1392204830_guide_branding.jpg [View same] [iqdb] [saucenao] [google]
6924320

>>6924110
>>6924163
I know that pointing out the ugliness of HD projects is futile, but upscaling only seems to work well when you have a good amount of material to start with. Trying to do it on something with a level of abstraction, such as 100x100 sprites, makes it look like a flat, painted mess. Yet people will do whatever it takes to "get rid of pixels"

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