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>> No.7971851 [View]
File: 2.38 MB, 3200x1800, Screenshot_REKKRSL_20210722_195019.png [View same] [iqdb] [saucenao] [google]
7971851

>>7971826
No, It's a separate file. Dehacked will still load up on other ports, but I'm releasing with GZDoom for all the fancy shit it does that people like. It'll be an iwad file and an extra pk3 that has the custom cheats and menu definitions and such on it.

Also have 5 visual presets that go from mimicking vanilla, and incrementally scale up to over-filtered bloom mode. Only issue is I don't have a way to save the changes to the ini file GZDoom generates (afaik), so the player would have to do that themselves in the console, or just hit the shorcut key I bound to set the preset for convenience. (F8 through F12)

Or change all the settings individually to their preference. Things that break illusions, or gameplay are hidden off the menu. Jumping, freelook, crouching, etc...

widescreen statusbar... gotta make an althud that looks good next.

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