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/vr/ - Retro Games

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>> No.9085926 [View]
File: 101 KB, 800x796, 208634-tyrian-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]
9085926

>soundtrack was composed by Alexander Brandon

>> No.8621950 [View]
File: 101 KB, 800x796, 208634-tyrian-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8621950

>>8616891
>branching paths
>RPG elements
>secret levels
>as many secrets as a Mortal Kombat game
You think this would be the rule and not the exception, but seeing just one of these elements in a shmup is rare. Darius did branching paths way earlier, it never became the norm. I've never seen a genre so averse to change. They were content to put out the same arcade length 2 loops shit forever even if nobody bought it besides their rabid scoretranny fanbase. Their idea of innovation was MOR BULLETS.

>> No.8577464 [View]
File: 101 KB, 800x796, 208634-tyrian-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8577464

>> No.6386919 [View]
File: 101 KB, 800x796, tyrian dos.jpg [View same] [iqdb] [saucenao] [google]
6386919

Is there really a better shmup game than Tyrian? Because they all look like shit to me compared to this one.

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