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/vr/ - Retro Games

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>> No.1985047 [View]
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1985047

>>1984612
>and here is the rebuttal
He just screamed that the programmer was great, and then went on to tear apart some statements he invented.

But I'll humour you guys.

The bosses you literally stand in front of and whip. The whip grabbing mechanics are unnecessary and unwieldy. Mode-7 stages look ugly as sin. The difficulty level is too low. The music is less melodic than in CV1-3, Rondo or 64k. The game now takes itself seriously, but there's nothing substantially serious about it, so it falls flat (unlike the horror movie parodies that were 1-3). And the whole thing is a huge step backwards from what CV3 successfully introduced - branching paths, characters with wildly different yet complementary playstyles, etc.

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