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>> No.5883760 [View]
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5883760

>>5883725

>> No.5387507 [View]
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5387507

>>5387154
Divine taste

>> No.4909860 [View]
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4909860

For me it's Dead Marine.

>> No.4736602 [View]
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4736602

>>4730339
>>4730456
I always thought this

>> No.4617316 [View]
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4617316

>>4614430

Never played this, but Doom 64 was awesome, it had a double-bladed chainsaw

>> No.4530264 [View]
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4530264

>>4530231
>>4530259
I love Id.

>> No.4513809 [View]
File: 196 KB, 557x605, perfectd44mguy.png [View same] [iqdb] [saucenao] [google] [report]
4513809

Started playing HeXen, I chose Mage, and the combat was starting to annoy me at first. Then, I moved on a bit and finally got the ice shards. Cast that first ice wave and BAM! I got hooked instantly. This is amazing. The lighting is impressive, the level design is cool, the music is good, the enemies are awesome. Hexen is fucking great. It's very similar to Strife in the way that it uses inventory and level design, which is fine by me.

>> No.4244817 [View]
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4244817

>>4244526

>> No.4097091 [View]
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4097091

>tfw getting a summoner rune right before the most slaughterific part of a map

>> No.4058975 [View]
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4058975

>>4057993

>> No.3915824 [View]
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3915824

>>3915795
>>3915792
The first person besides me to play it has given some very positive feedback. I'm very excited to send in my first submission to a community wad.

Thanks to everyone in /vr/ who complimented my screenshots. You helped me stick with a really frustrating to build level.

>> No.3896669 [View]
File: 196 KB, 557x605, Pachadoom.png [View same] [iqdb] [saucenao] [google] [report]
3896669

>Nailing a Metadoom Shotgun secondary in a crowd of zombies

>> No.3699831 [View]
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3699831

>>3699824
genuinely comfy

>> No.3681256 [View]
File: 196 KB, 557x605, When you rip and tear just right.png [View same] [iqdb] [saucenao] [google] [report]
3681256

SDK and goodies coming out later

For now, have your own megawads and co-op megawads in NuDOOM
>https://www.youtube.com/watch?v=SGHc9aVVHrE

>> No.3673242 [View]
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3673242

>>3673195
At QuakeCon Marty told everyone about them sending pre-release copies to zenimax employees and he said he got a call from Todd when the said "I just finished the first level and when the DOOM logo came up all I could say was 'fuck yeah...'"
I can't imagine how fucking satisfying that must have been.

>> No.3416879 [View]
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3416879

>>3416843

better... try with scythe 2, sunlust, sapphire, and hell revealed...

for bonus, tech gone bad

>> No.3328189 [View]
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3328189

>>3328169
>inspired by The Thing
This is relevant to my interests. Keep it up.

>> No.3322609 [View]
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3322609

>>3322571
>the wall actually has an explosion effect when hit with a rocket to reveal the secret

>> No.3248119 [View]
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3248119

>>3248113
The music for most of that vid was a bit to grind for my tastes but those weapon sprites are absolutely sexy

>> No.3148482 [View]
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3148482

>>3148480

Damn son.



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