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/vr/ - Retro Games

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>> No.6225443 [View]
File: 121 KB, 900x1200, sonic1_guidebook.jpg [View same] [iqdb] [saucenao] [google]
6225443

The best one of course, Sonic 1.

>> No.5981541 [View]
File: 121 KB, 900x1200, sonic1_guidebook.jpg [View same] [iqdb] [saucenao] [google]
5981541

>>5980324
>There can’t honestly be people that enjoy Marble and Labyrinth zone
What's even wrong with these zones? The whole hateboner for Marble is history revisionism at its finest, nobody ever complained about it back then, having to push 1 (one) block is nothing compared to some of the later shit on subsequent games, so don't come at me with that shit.
Labyrinth was always infamous for being so punishing, but what are you, some casual? Just be patient, don't panic, and get through the level. It feels good to do it without ever getting hit, also Starlight, just "decent"? That zone is one of the best Sonic zones, always a highlight of Sonic levels in general.
Spring Yard is just about the best Sonic zone ever if you think about it.
That leaves GHZ (absolute classic masterpiece that has been copied to death but never surpassed) and Scrap Brain (original Robotnik mecha level with tricks everywhere, classic Sonic also was copied hundreds of times but neither Metropolis nor Death Egg on S&K are better than Scrap Brain, even having into account the water section on Act 3.
Sonic 1 is really the best Sonic when you REALLY compare it to the others.
Saying it feels incomplete because you can't maintain your momentum and depend on Spindash is not really convincing.
>>5981287
>Liking Sonic 1 the best is contrarian
The things one has to read.

>> No.5680216 [View]
File: 121 KB, 900x1200, sonic1_guidebook.jpg [View same] [iqdb] [saucenao] [google]
5680216

Do you think Spindash was a good addition to the Sonic series?

>> No.5602385 [View]
File: 121 KB, 900x1200, sonic1_guidebook.jpg [View same] [iqdb] [saucenao] [google]
5602385

>>5601663
>Green Hill is fun but becomes ass when the spikes show up.
Is this serious? gyatto gyoddo.
>Marble is good but boring and linear.
Wrong, it's fun and there's different routes and even hidden paths/shortcuts. Play the game sometime.
>Spring Yard is kind of ass.
You HAVE to be kidding, Spring Yard is ultimate Sonic kino
>Labyrinth is absolute ass and the boss is a nightmare.
Labyrinth is the ultimate pleb filter, it tests your patience and input economy. One useless move can cost you a life, but if you know what you're doing you can get through rather seamlessly, same with the boss.
>Starlight is good but a bit lacking.
Starlight isn't really lacking anything, it's a harder, urbanized take on GHZ.
>Scrap Brain is good but has a terrible third act.
It works as a ultimate test to the player.

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