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>> No.7903272 [View]
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7903272

>>7902918
heh

Imbues generate massive bonus odds of staffmods on eligible items. There are different sweetspot clvls and ilvls depending on the base and the mlvl of the desired staffmod. The specifics are very complicated and no one here would know them (I sure as shit don't), and even the imbue guides on jsp are hard to decipher.

Because the treasure class, or something, is also a factor, if you ever find a white diadem you can imbue it with any level character in any difficulty and it can have any mod, just fyi

>> No.6149669 [View]
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6149669

>>6143074
trapsins are so cool

>> No.5707454 [View]
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5707454

last
>>5686924

> Best D2 wiki out there
https://diablo2.diablowiki.net/Main_Page
> > RESET WHEN
https://forums.d2jsp.org/topic.php?t=73916272
> Guide to rune hunting in LK current to 1.13+
https://www.diabloii.net/forums/threads/1-13-lk-patterns.764531/
> Unified Guides and builds on jsp
http://forums.d2jsp.org/topic.php?t=69506039
> D2 drop calculatorS
http://dropcalc.silospen.com/item.php
http://mfb.bplaced.net/dropcalc/index.php
Cool D2 promo, concept artworks, monster renderers and more
http://www.mobygames.com/game/diablo-ii/promo
> Version 1.13d, for running off-realm, third-party mods and utils including plugy
http://ftp.blizzard.com/pub/diablo2exp/patches/PC/LODPatch_113d.exe
> PlugY injector for improving your SP experience
http://plugy.free.fr/en/index.html
> 3dfx-voodoo glide wrapper, for lighting the way it was meant to be seen
http://www.svenswrapper.de/english/

DIABLO1
> Last semi active D1 community
http://tristr.am/
> Jarulf's Guide (every game mechanic & stat for D1)
http://www.bigd-online.com/JG/JGFrame.html
> D1 game engine engineered
https://github.com/dgengin/DGEngine

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