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>> No.9660456 [View]
File: 31 KB, 7200x432, ZniggyMap.png [View same] [iqdb] [saucenao] [google]
9660456

>>9660232
Virtua Racing for Virtual Boy
>what are you working on?
Nothing, but I suggested some idea for Zniggy 2. I hope another thread gets made, since I'd like to contribute this time.

>> No.9647934 [View]
File: 31 KB, 7200x432, ZniggyMap.png [View same] [iqdb] [saucenao] [google]
9647934

Here's a first attempt at a map I made. I put the enemies on a separate layer. Here's what I assume the different things do on this map:
>British Goomba Knock-off behaves like a Goomba
>The cane is just a second entity that moves with him, I guess. I dunno.
>Cover Snake just sits there and shoots projectiles
>Knoife Mouse jumps up and down and sometimes throws his knoife. Switches to an angry face before attacking. I also included a diagnoal knoife on the tileset in case that's possible.
>the platforms move up and down
Of course, I have no idea how high or far Zniggy jumps, which I remember being an issue with the first game, too. I also don't really know how Zniggy attacks, if at all. And there's no end goal right now.

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