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>> No.5744408 [View]
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5744408

>>5743837
>I think they are much better than are usually given credit for and the last thing I'd call them is uninspired.
They're shit. They're only "good" by the standards of the modern Disney Star Wars

Their "vision" was fine, but the scripts were laughably bad and rushed, and the directing/editing was beyond lazy. When they weren't too busy tossing computer-animated garbage at our eyeballs, it was people walking and talking about srs bsness. It was like eating a cake that was 80% frosting: it doesn't actually make the cake taste better, it just makes it so rich that only a sugar-addled child could take more than 2 or 3 bites and still be enjoying themselves. There was a ton of wasted potential, too. Like instead of the climax of Ep2 being Yoda's "le epic laser sword duel no.4328" with Count Dooku, what if General Grevious in his prime wtfpwning a bunch of Jedi, so we actually perceive the droids as real threats going into the third movie instead of just the background fluff that the Jedi are cutting through to get to the plot?

>I will say this though, generally games work better with minimal story because because it leaves more room for player agency.
There has to be some happy middle-ground, between JRPGs whose narratives are complex to the point of being obtuse, and WRPGs where all everyone does is ape Dungeons and Dragons or Vampire: The Masquerade

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