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>> No.3249818 [View]
File: 328 KB, 1280x720, Screenshot_Doom_20160529_031234.png [View same] [iqdb] [saucenao] [google]
3249818

>>3249784
Welp, I found out why the first teleporter didn't close, when I beat MAP58, at the opposite end of the wall a map that I haven't played yet closed. It seems all the maps along this wall are off by 1 with their close-teleporter scripts.

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