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/vr/ - Retro Games

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>> No.5234567 [View]
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5234567

>>5234508
>That of course means you would have to write up scripts for this for each level, mind.

No. I need for all levels and all custom pwads. Hope it will be implemented in GZDoom someday. Also I discovered another cool feature in JDoom - glowing brightmaps. An old source port from 2007 still has cool features that a modern port of 2018 doesn't have.

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