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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.10723214 [View]
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10723214

>>10723150
did you just <_< in the year 2024?

>> No.10262401 [View]
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10262401

>>10261978

>> No.9558031 [View]
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9558031

>>9557827

>> No.9408847 [View]
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9408847

>>9408430
>>9408563
Why is he throwing anal balls? (^:

>> No.9113630 [View]
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9113630

>>9113295
>MAP30

>> No.8779795 [View]
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8779795

>>8779768
>I find the only toilet in this place and I'm greeted with THIS?

>> No.8672586 [View]
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8672586

Now I'm just imaging all the constant ball jokes Duke would make if he went golfing with Doomguy and friends. And how annoyed everyone would get after he does it for the 20th time.

>> No.8044846 [View]
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8044846

>>8044817
>NMN3Anon gets caught up in real life and the project is basically stillborn
>Somebody asks what's happening with it, gets caught up on it, suggests somebody else takes it up
>FullHomo comes in, picks up the pieces and gets it to a playable state and releases it
>There's still work to be done but he already fucked off
>DR FUCKHEAD takes over as lead and is still updating it
Yep.
>>8044820
the fuck

>> No.7935301 [View]
File: 16 KB, 128x128, 1566561395368.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7935292
Oh boy, what is it now?
>Read the thread
>mfw
I can't wait to see the next arc in this story. If he somehow discovers this place, and then the shitwads stream, I will defecate myself to sleep tonight.

>> No.7925397 [View]
File: 16 KB, 128x128, 1581226557562.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7925293
>Under two months before deadline
>I haven't made any progress since may
>mfw

>> No.7871546 [View]
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7871546

>>7871542
wait a minute that Turok looks different...

>> No.7859258 [View]
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7859258

>This much over one word

>> No.6989761 [View]
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6989761

>>6989721
>items stashed away behind some obscure wall that was opened by a linedef on the other side of the map
>not a secret

>> No.6945779 [View]
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6945779

>>6944313
>apart from the enemy count, it's a level with regular gameplay, so it's going to take hours

>> No.6891087 [View]
File: 16 KB, 128x128, 1586385901575.png [View same] [iqdb] [saucenao] [google]
6891087

>Mt Pain calls himself Dean of Doom
>he plays on ZDoom and complains about poor frame-rates

>> No.6837285 [View]
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6837285

>>6837247
It's funny because you're the only butthurt person in this thread.

>> No.6719895 [View]
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6719895

>he doesn't play in dosbox

>> No.6325050 [View]
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6325050

>>6325043
what the fuck I need to read this just for the pure absurdity of it

>> No.6232003 [View]
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6232003

>>6231975
Anon, who hurt you?

>> No.6200041 [View]
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6200041

>>6199291
> fireballs gun

>> No.6189694 [View]
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6189694

>>6189680
>chainsaw sitting in the middle of an empty room
>nothing happens when you collect it

>> No.6144286 [View]
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6144286

So how do you get hideous destructor working for multiplayer? Once I managed to get it working with gzdoom's peer-to-peer setup but after a while it would always be out of sync no matter how many times we restarted. I think we were using something like Radmin VPN to simulate a virtual network.

>> No.6007720 [View]
File: 16 KB, 128x128, Doomguy Seen Some Real Shit.png [View same] [iqdb] [saucenao] [google]
6007720

Jesus. Finally. I'm done. Last update on the ZSDF editor for now. Had to make the importer read XML files instead of the DIALOGUE lumps directly, at least for the time being so there's some form of progress saving available. The XML is generated when exporting a dialogue, along with the dialogue file itself.

I'll release it next week, because I gotta go away for a few days, plus I want to do some real scenario work to test it more thoroughly and polish it some more before release. I'm sure I've missed something. Also need to write the documentation. Planning on putting the source for the entire toolkit up on GitLab as well.

As a bonus, I've managed to optimize the tree view. Went from loading 200 conversations in 1 minute to 500 conversations in 5 seconds. Of course you have to be pretty fucking mental to load 500 convos, but hey, at least you can.

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