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>> No.7974618 [View]
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7974618

>>7967162
VIOLENT RUMBLE UPDATE - TECHNICAL DIFFICULTIES EDITION:

>fixed non-CSQC engines being unable to load maps (thanks anon!)
>fixed an ammo count issue from going between sequential maps with DOE ammo in-use
>entering a new sequential map now remembers your last weapon mode
>runes should now properly drop from dead players in coop
>FGD updated to include rune buff descriptions
>added new modifier (impulse 28) that can randomize enemy spawns (limited to grunts, ogres, and scrags right now - might be buggy)
>added new modifier (impulse 33) that partially randomizes ammo, weapon, and powerup spawns
>added new modifier (impulse 34) that gives enemies a chance to drop health vials and armor shards based on their health and armor (will give them a chance to drop weapons as well, but couldn't get to it)

Exact RNG for new modifiers can be found in UPDATES.txt in the Mega folder. Thanks anons for brining up and fixing the CSQC issue.

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