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/vr/ - Retro Games

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>> No.9563646 [View]
File: 406 KB, 962x541, Spider-Man 2000 Zipline.png [View same] [iqdb] [saucenao] [google]
9563646

>>9563625
>Games that have permafiltered you.
I'm going to be honest, this game didn't filter me on the whole, it was mostly a comfortable and fun experience, but the moment I went for 100% completion and got everything except for a single thing... I don't know what the designers were thinking when they decided you needed 10.000 points in the Zip-Line Training to unlock the Quick-Change costume, I'll never do it and I've already sort of accepted it, but it's a bummer because I love going for 100% completion when I consider a game to be among my favorites, like this one.

>> No.8538271 [View]
File: 406 KB, 962x541, Spider-Man 2000 Zipline.png [View same] [iqdb] [saucenao] [google]
8538271

I'll never beat Spider-Man (PS1) 100% because of a single costume, the Quick-Change one, because the developers thought 10.000 points in the Zip-Line Training was a reasonable requirement. It was changed in the PC and Dreamcast versions to 7.500, which is a score I've reached many times on the PS1, but sadly it isn't enough there, and it's the version I want to beat 100% because it's the one I grew up with. Anyone else shares this frustration?

>> No.7037776 [View]
File: 406 KB, 962x541, Spider-Man 2000 Zipline.png [View same] [iqdb] [saucenao] [google]
7037776

>Loves Spider-Man 2000 on PS1.
>Never beat it 100% as a kid, decide to give it a shot.
>Get every costume except one, look up what i have to do.
>Get 10.000 points in the Zipline Training.

This is impossible, simply impossible, you essentially need a perfect run, you can't make a single mistake and even then there's barely enough time.

The later versions of the game actually changed the requirement to 7.500, which is so much more reasonable.

>tfw you're forever stuck at 99% completion at a game you love, feels bad, bros.

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