[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.447585 [View]
File: 36 KB, 1089x384, Unbenannt.png [View same] [iqdb] [saucenao] [google]
447585

Doomkart guy here.
Will now use a tripcode to prevent trolls trolling doom threads.

Anyways, I need now the exact class properties.
There are 5 values you can use:

-Extremly good (5)
-Good (4)
-Average (3)
-Bad (2)
-Shit (1)

And those are the properties that can be assigned a value:
-Acceleration
-Max speed
-Handling
-Weight (for the ramming physics)
-Item variation (if picking up a random item chooser, someone with a low item variation can only choose between a small bunch of items)

The current classes are:
-Doomguy
-Cyberdemon
-Lost soul
-Cacodemon
-Imp

So just make something like:

>Doomimp:
-Acceleration: (3)
-Max Speed: (4)
-Handling: (3)
-Weight: (3)
-Item variation: (2)
->THE SUM OF THE VALUES MUST BE EQUAL 15!!!!
(3+4+3+3+2 = 15)

So yeah, give me ideas!

Navigation
View posts[+24][+48][+96]