[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.2769256 [View]
File: 396 KB, 800x900, waterfalldemo3.jpg [View same] [iqdb] [saucenao] [google]
2769256

>start map in hammer editor
>never finish it
>year goes by
>start map in hammer editor
>never finish it
>year goes by
>start map in hammer editor
>never finish it
>year goes by

>> No.2599951 [View]
File: 396 KB, 800x900, waterfalldemo3.jpg [View same] [iqdb] [saucenao] [google]
2599951

Goldsource mapper from last night here, I have some newbie questions because I know fuck all about Doom engine.

Why does ZDoom have the most comprehensive wiki?
Is it the first source port that built the foundation for modding?
Are wads/mods dependent on Doom/Doom II or is source port client the only requirement? Do I build my wad/mod from Doom or Doom II?
Can I use waveform for music, or is the engine limited to midi?

Navigation
View posts[+24][+48][+96]