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>> No.4152746 [View]
File: 87 KB, 1024x768, FalloutTacticsDemo.jpg [View same] [iqdb] [saucenao] [google]
4152746

>>4152715

Also the Barter system is fucked in FO2. Unlike the first game your barter skill also applies inversely to the cost of the goods you're buying, not just how much your crap is worth to sell. Plus they really hammered this dynamic in your face by limiting access to raw currency.

> Fallout Tactics

I actually love this game and it pisses me off how hard or rigid it is when it comes to editing it. Granted its much more flexible than 1&2 but there are some things it just does wrong and you cant get around it.

That said I still love it, the graphics are great in their own way, prerendered was the thing in those days, but somehow the nice soft look of the tiles and characters had a charm of its own.

> I still think the prerendered gfx are better than 3d models of today, because of edge antialiasing, which also means FSAA isn't required since everything has a soft edge already.
> Im okay with the limitations this imposes.
> though one way you could do this with 3d models is store only the models, then have it pre-render everything at a decent resolution and save it as a huge tempfile.

The game is Not worthwhile to play unmodified, though I cant recommend any good mods for it to just "play normally" since I always made my own (including item sprites).

If there were any difficult aspects of playing that game I would say...

* The tendency for some melee characters to just keep knocking you down (a kind of stunlock).

* Shotguns did way too much damage and spread out too wide (in my mods for it, I just make them shoot normal and give normal shotgun shells the hollowpoint ammo variant).

* AK47s show up early and are decent weapons, both for and against you.

* Trap disarmament is a good way to make money but you'll have to savescum because even a good traps guy will get toasted.

* Some people have complained about the face portraits for the characters, but I didn't mind much.

* Super Mutants with .50cal machineguns are more dangerous than robots basically.

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