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>> No.8235862 [View]
File: 22 KB, 432x319, HoD_the_dumbass_skull_and_its_fashionable_candle.jpg [View same] [iqdb] [saucenao] [google]
8235862

>>8235136
>blatant dick sucking for Iga
It's funny you say that, because at least in my experience, HoD is the one Iga game that even most Iga diehards will shit on, and it's usually nothing to do with gameplay but rather just because of its aesthetics. Personally, I don't want Igarashi to touch this franchise again, he already had his chance to do what he wanted.
> I didn't have any experience like this playing the other games so I must not be a braindead invalid who can't handle the complex inner workings of Metroidvania games
Actually yes. HoD arguably should be more confusing for you, because whereas a lot of the other games are pretty starightforward in where you're to go, often for a lack of real options because short trips around a fork in the road if even, HoD can have a lot available to you at once as soon as you set foot somewhere. It's nothing like "Be in the clock room at this time for Olrox's Quarters" but you could end up with not knowing what to do until you notice that one incomplete route on your map. Getting thrown off by HoD is pretty reasonable, if anything.

So no, it's not because you got duped by the giant skull of all things that you have so many here calling you a retard, not the only reason, anyway. It's because you had to be a brat about it and repeatedly insist that it wasn't your fault, that the game didn't do enough to clue you in, even when everyone is rightfully pointing out why you're wrong on that.

>It's only covering a platform when it's in mid-whipping dumbass
You're still ignoring the slope and hole. Furthermore, there's a candle right next to it that I'm surprised you didn't go after. Juste has a big whip hitbox behind him that would absolutely have knocked over the skull in one hit. You may have autism, but you don't got the classic Castlevania candle OCD, huh?
https://youtu.be/GT8nEY0O5z4?t=534

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