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>> No.1696540 [View]
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1696540

>>1696479
You know, I had this exact conversation a few months ago, and I'll tell you what I told the last guy I argued this with: Just because they act the same doesn't mean they didn't have a character arc. When a person goes through what any of those four did they don't receive a drastic personality change, it just means that they overcame their obstacles and have moved on in life.

For example, let's say that your a parent or other close family member dies. You'd be sad right? Depressed and asking why they had to die, and wondering about where your life is headed now. When you come to that realization your whole character doesn't change, you don't go from being a one thing to a completely different thing, it just means that you overcame your hardship(s) and are ready to move on.

And the only characters that are poorly fleshed out are GoGo and Umaro, who are more just extra joke/bonus characters anyway. Every other character has a definitive personality, and each character has moments that show you just what they are.

The Coin Toss, the Opera Scene, meeting Gau's dad, Setzer reminiscing about Daryll, Shadow's dreams, the Memento, Stargo's last hunt, Celes attempting to commit suicide, Locke's flashbacks about Rachel, etc, etc. There are so many moments in FFVI that, even if they don't necessarily set up or end a character arc, perfectly flesh out the characters they are about. You can't argue that characters didn't grow and change just because they didn't have a personality flip, the game does show you how they change without having long bouts of dialogue and exposition.

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