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/vr/ - Retro Games

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>> No.9143221 [View]
File: 8 KB, 199x181, 1541113616596.png [View same] [iqdb] [saucenao] [google]
9143221

Sup /doom/, haven't visited these threads in about a year. Did I miss anything cool?

>> No.8565104 [View]
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8565104

>wake up from a really fucking freaky nightmare
>instantly realize why
>mfw I fell asleep with music on and spotify started shuffling the Quake 1 soundtrack
t-thanks Trent

>> No.5777228 [View]
File: 9 KB, 199x181, 1562104360851.png [View same] [iqdb] [saucenao] [google]
5777228

Suppose I want to have a night of HUH HUH HUH Quake 3 Arena multiplayer with some friends.

What's the best source port to easily achieve that with them? Ideally with as little setup as possible to make it accessible.

>> No.5707649 [View]
File: 9 KB, 199x181, rangerlook.png [View same] [iqdb] [saucenao] [google]
5707649

>>5707619
Goddamn, who drew that? That's the best rendition of a shambler I've seen.

>> No.5686609 [View]
File: 9 KB, 199x181, dfga.png [View same] [iqdb] [saucenao] [google]
5686609

>>5686136
maybe put them in C:?

>>5686161
now it's time for polishing, making it prettier, and playtesting

you can post your map here or in func_msgb and we can record demos for you so you can see how other people play your level

and of course you can always start a new one since you have plenty of time
and another one
and another
oh god when does it stop
I'ts the mapper curse

>> No.5672838 [View]
File: 9 KB, 199x181, dfga.png [View same] [iqdb] [saucenao] [google]
5672838

DOOM THREAD / RETRO FPS THREAD - Last thread >>5668667

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom, Quake, Duke, Marathon, or Thief:
https://imgur.com/a/wWS8zXz
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA
https://www.youtube.com/watch?v=CGj4gXyCzg0

IWADs and more (>6 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Downloads for various /vr/ shooters. (Includes Duke Nukem, Doom, Blood, and Quake.)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

Doom RPG series
https://doomrpg.weebly.com/

Launchers for Build Engine games
http://buildgamedosboxlaunchers.weebly.com/

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K
https://pastebin.com/idahQRj2

>> No.5645862 [View]
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5645862

>>5645852
you know what

Im curious about what he could whip out if he dedicated the time to learn quake mapping

>> No.5627032 [View]
File: 9 KB, 199x181, dfga.png [View same] [iqdb] [saucenao] [google]
5627032

>>5627023
I admire the sheer wizardry
but
why

carmack is that u

>> No.5613898 [View]
File: 9 KB, 199x181, dfga.png [View same] [iqdb] [saucenao] [google]
5613898

Any good music to listen to while playing Quake?

The thing with Quake mappers is that they make some incredible stuff and then then often reuse the vanilla soundtrack, which is understandable since you cant slap a MIDI like in Doom but it does feel like its missing something

>> No.5458150 [View]
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5458150

>hello ladies and gentlemen and welcome to another edition
>of Intermission

>> No.5358834 [View]
File: 9 KB, 199x181, dfga.png [View same] [iqdb] [saucenao] [google]
5358834

>Call of Doom lite+nashgore

will this run better or is the mad jap competent at programming?

>> No.5327202 [View]
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5327202

>>5327187
you could say
that would be
one hell of a way to go

>> No.5218486 [View]
File: 9 KB, 199x181, dfga.png [View same] [iqdb] [saucenao] [google]
5218486

TIME FOR THE AGE OLD QUESTION
Whats your favorite mapset+gameplay mod combo?

Replaying AA+HND and Im having a grand old time

>> No.5210735 [View]
File: 9 KB, 199x181, dfga.png [View same] [iqdb] [saucenao] [google]
5210735

>>5210724
I actually didnt know about this buckethead guy before today

but DAMN this is some good shit
https://www.youtube.com/watch?v=gaHpM6GEwIg

>> No.5198725 [View]
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5198725

>>5198723
have you checked the Doom general you silly goose

>> No.5166068 [View]
File: 9 KB, 199x181, 80e.png [View same] [iqdb] [saucenao] [google]
5166068

Played DM4 jam and it's really good.Most maps are really well done,the way Chthon was used in some of them was really interesting.

Then you have shit like Funnel of Contempt by Mukor which is just dreadful.

Scar3crow stuff is just mediocre at best.

>> No.5066109 [View]
File: 9 KB, 199x181, 80e.png [View same] [iqdb] [saucenao] [google]
5066109

>>5066085
>tomboy swimmer
>abs
oh my

>> No.5057637 [View]
File: 9 KB, 199x181, 80e.png [View same] [iqdb] [saucenao] [google]
5057637

quake image for the next OP pls

>> No.4967654 [View]
File: 9 KB, 199x181, 80e.png [View same] [iqdb] [saucenao] [google]
4967654

I really hope they show something related to Quake and it won't be about Champions.
Possibly something related to Quake 1.

>> No.4927584 [View]
File: 9 KB, 199x181, 80e.png [View same] [iqdb] [saucenao] [google]
4927584

What should I put on Quakespasm to make the guns position look like in the original Quake?

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