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/vr/ - Retro Games

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>> No.7397837 [View]
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7397837

Not just in the art, but in the ability to actually interact with the world. Have the Japanese ever made an RPG where you can pick up and move shit around? Their worlds are a Potemkin village of mirages, with very limited interactivity. Meanwhile, look at Ultima VI and VII for instance, or Morrowind and up to Skyrim (which was worse than Morrowind in almost every way except the ability to move shit around and have ragdoll physics and shit).

It almost seems like western RPGs were made for a more mature, or at least cerebral audience, while JRPGs were almost all for kids. But beyond that, the worlds themselves are much more interactive and less "on rails" so to speak.

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