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/vr/ - Retro Games

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>> No.5329664 [View]
File: 850 KB, 2560x1440, Blood Trillinear.jpg [View same] [iqdb] [saucenao] [google]
5329664

>Look up video on old video game
>uses texture filters like Bilinear/Trilinear
why do people do this?

>> No.5315674 [View]
File: 850 KB, 2560x1440, Trillinear .jpg [View same] [iqdb] [saucenao] [google]
5315674

Why did people ever think smudged pixels (Bilinear/Trilinear filtering) looked good? And how are there people still to this day that play with these on in retro games?

Was it just that smoothness was impressive back then?

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