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>> No.4438503 [View]
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4438503

>>4438312
>or otherwise print a big fat warning on the screen or some such.
It actually refuses to load the proper levels full stop and dumps you into an unfinishable "This Isn't ZDoom" map. This right here is what all the fuss was about.

This is because regardless of anything, three levels in when running on GZDoom it kills the engine dead without fail. There was no way around this without comprising what he wanted.

It's the most sensible decision that could be made with an exceptional case, so obviously Graf and Rachael lost their shit over it.

Original thread is still there too, hell of a trainwreck for a good mod: https://forum.zdoom.org/viewtopic.php?f=61&t=56634

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