[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3982649 [View]
File: 46 KB, 956x232, zone_fucking_two.png [View same] [iqdb] [saucenao] [google]
3982649

>>3981462
Hey first off:
>not retro

Second off:
>bunch of people saying that it's about backpedaling
>just beat it by flying around at top speed and the "Backpedal into a chokepoint" strategy stops even really being particularly useful the second you get out of the introductory zone, downright becomes useless in zone 3 because the monsters spread out even more
>3.8% of players have even beaten zone 2
>zone fucking two
>I beat zone 2 first run
Not to say that it's the best game ever(especially for $20 jesus fuck I just beat it in 3 hours, it needs some more gamemodes, NG+ or something), but if you're playing it like a weenie that's entirely on you for playing it like a weenie. Game was zippy and at least enjoyable for the short amount of time it lasted.

Let's tie this into Doom, though:
Think it'd be worth poking around Oblige to see it it can be made to generate stuff specifically for a gameplay mod? So you could spit out something like Strafe, drop shopkeeper rooms into the maps and everything, but have it not be woefully average.
I'm looking for a game art project, I know someone looking for a programming project. It could be a thing.

Navigation
View posts[+24][+48][+96]