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>> No.3642531 [View]
File: 130 KB, 640x480, Screenshot_Doom_20161123_224337.png [View same] [iqdb] [saucenao] [google]
3642531

Fucking around with shaders is something that I think is underdone anyway. Like this "volumetric" fog effect, which could be made to wave and roil constantly with ease.

I also think I could write one that applies black cel-shaded outlines to everything. That'd be fun for a laff right?

>> No.3633124 [View]
File: 130 KB, 640x480, Screenshot_Doom_20161123_224337.png [View same] [iqdb] [saucenao] [google]
3633124

or wait, i forgot to apply it to sector light as well

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