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/vr/ - Retro Games

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>> No.2296285 [View]
File: 9 KB, 248x203, halo 2600.jpg [View same] [iqdb] [saucenao] [google]
2296285

>>2283996
>shallow but strangely fun, just like the games

Very true. The syntax is dog easy, but getting everything in the right order in the allowable space and time is like solving a Rubik's cube.

It's also refreshing to throw out the problem-space models of most modern programming and deal with bare metal as your key abstraction.

There are great disassemblies of Combat and Pitfall floating around out there for anyone who wants to get started.

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