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>> No.1275508 [View]
File: 140 KB, 829x611, samusblend.png [View same] [iqdb] [saucenao] [google]
1275508

>>1273703
Yo, Metroid guy. I was actually posing Samus's model from Brawl in Blender to lift a skin from for Doom a while ago. I only ever finished the walking cycle, but I intended to include jumping, ducking (Morph Ball), shooting, pain, death and gib animations.

I like what I've seen of yours so far, and if you're interested I could try to finish this for you (or if you know how to use Blender, just give you the file). It would look a lot better than 16-bit sprite rips, at least.

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