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>> No.5036140 [View]
File: 5 KB, 56x57, B0re.png [View same] [iqdb] [saucenao] [google]
5036140

I'm a complete ZScript noob, how can I make piercing bullets without +RIPPER? Spawning a new projectile doesn't work because the new bullet flies straight ahead instead of keeping the same trajectory as the original bullet.

>> No.4819224 [View]
File: 5 KB, 56x57, B0re.png [View same] [iqdb] [saucenao] [google]
4819224

How can I make a piercing bullet without using +RIPPER nor A_SpawnProjectile that keeps angle and pitch constant after every hit?

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