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/vr/ - Retro Games

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>> No.8183917 [View]
File: 88 KB, 1139x795, kirbys_adv_classic_level.png [View same] [iqdb] [saucenao] [google]
8183917

>>8181336
detailed and polished

>> No.7731220 [View]
File: 88 KB, 1139x795, kirbys_adv_classic.png [View same] [iqdb] [saucenao] [google]
7731220

>>7731216
>setting a breakpoint at $05E3
A read / write memory breakpoint on that RAM value. You can do this by opening the memory editor and right clicking on that byte: $05E3

>> No.7725719 [View]
File: 88 KB, 1139x795, kirbys_adv_classic.png [View same] [iqdb] [saucenao] [google]
7725719

>>7725397
> Kirby's Adventure does in one level
I thought so too, but it actually doesn't. It just uses black and white palettes in normal mode. Kirby is pink.
There is some game that uses it for a lightning effect, but, i forget what it is.

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