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>> No.4135069 [View]
File: 246 KB, 212x199, 1409527338109.gif [View same] [iqdb] [saucenao] [google]
4135069

I figured this is the proper thread to talk about this.
I just beat CotM a couple of hours ago and jesus, the map isn't even that big and I had to do tons of fucking backtracking. It wasn't even fun unlike Metroid or other Castlevania games.
From the 8 fucking hours I clocked until the end, at least 3 or 4 were spent backtracking and trying to find my way to the next boss battle because the map is also convulted as fuck.
Did anyone else feel this way playing this game?
Also I looked up some percentages of card drops and that shit is ridiculous, this game was made with the intent of keeping you playing it over and over again to try to figure out everything by yourself. I mean, 0.8% card drop chance from a special enemy that ONLY spawns after you have defeated a specific boss that is also ONLY found in a room that you have visited before and you have no reason to go back to, fucking ridiculous.

>> No.4115928 [View]
File: 246 KB, 212x199, 1497140185691.gif [View same] [iqdb] [saucenao] [google]
4115928

>>4115845
what did you just say?

>> No.4052310 [View]
File: 246 KB, 212x199, 1409527338109.gif [View same] [iqdb] [saucenao] [google]
4052310

>Xevious
Aight.

>> No.3534204 [View]
File: 246 KB, 212x199, 1456041292401.gif [View same] [iqdb] [saucenao] [google]
3534204

>>3534161
>This makes Doom look like Minecraft.

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