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>> No.10496275 [View]
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10496275

>> No.10485378 [View]
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10485378

>>10485262
original Anon, holy shit I didn't even realize I could pitchfork start. I was dying and wondering why it didn't restart, because the game just kinda hangs around post-death. only just realized you have to press interact and it'll pitchfork start
fuck doing that for now though, game is hard enough as it is
that said, it is a weird dilemma, like with Doom and the shotgun start. on the one hand the developers give you the ability to save and therefore carry stuff over into levels even if you die, and on the other it means the weapon placement is kind of null and void if you have it already, plus the game will be easier overall
I did hear that the Doom devs playtested each map with a shotgun start expecting that to be the default, but who knows

>> No.10307201 [View]
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10307201

>>10307125
I'm proud of you, anon.

>> No.10182707 [View]
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10182707

>>10182669
1. remove RNG damage because it's retarded
2. if need be, rework the damage values of your guns too, so they feel good relative to each other and have satisfying kill thresholds the despite lack of occasionally favorable RNG
3. balance out the ammo drops for some weapons
4. give some reason to pick the non-caleb characters beyond speedrunning, lack of 200 health is actually masochistic on the highest difficulty, so they need something just as good
5. fix bugs
6. refine some (missing) animations and particles and textures and whatnot
7. that's it game's fine

>> No.9753806 [View]
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9753806

>>9753772

>> No.9665048 [View]
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9665048

>>9664029
Trauma Therapy part 2

>> No.9272818 [View]
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9272818

>>9270358

>> No.9268184 [View]
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9268184

Am I the only one who absolutely hates when someone makes "X thing in DOOM" and copy and pastes over shitty quirks without the option to fix them in the name of "authenticity"? Bonus points if shit isn't even accurate in the first place. It feels like mods that mimic Build games are always the worst offenders.

>> No.9242898 [View]
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9242898

>>9234995
I'm shocked there isnt a single mod to adjust the hitscanners in some way. It's the #1 point of contention everyone has with this game.

>> No.9192009 [View]
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9192009

what's the best way to play Blood?

>> No.9179617 [View]
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9179617

https://strawpoll.com/polls/e7ZJOQN0Gy3
Just thinking a few things over. If you play Babel, (or if you don't I guess, I can't stop you) feel free to vote. I could go either way on this one. If enough people participate I have a few other things I might put up to votes.

>> No.9076692 [View]
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9076692

>>9076678
>Sewer mapfag
*ding* sewer count go up!

>> No.9017184 [View]
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9017184

>> No.8848365 [View]
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8848365

>>8847315
>>8848258

>> No.8662684 [View]
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8662684

>>8662662
>>8662673
I think its just as much about encounter size as it is raw enemy count. Normal map flow tends to have encounters broken into pieces, more of a gauntlet of multiple smaller encounters with the map itself sectioning them off creating a series of natural chokepoints and the more encounters you clear, the more breathing room you create to retreat to (outside of room traps, of course.) I'm definitely not of the "its all slaughtershit" camp, but i tend not to enjoy when multiple maps in a row have either massive encounters in large areas with little to no cover, absurd enemy counts which rely on manipulating infighting, or encounters that feel like they last forever. Those I feel are what filter slaughtermap haters the most, as they're best in moderation.

>> No.8517425 [View]
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8517425

>>8517421

>> No.8058075 [View]
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8058075

>> No.7929726 [View]
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[ERROR]

>>7929491
kek

>> No.7867607 [View]
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7867607

SOMEONE RECOMMEND ME A VANILLA HERETIC MEGAWAD EPISODE WHATEVER FUCK

>> No.7862040 [View]
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7862040

>> No.7852449 [View]
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7852449

What is considered the "best" sourceport for Blood?
I basically mainly want good resolutions and mouse aiming. I looked at BuildGDX, is that okay ?

>> No.7842383 [DELETED]  [View]
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7842383

>>7842369
Please take your schizo meds.
Oh no, can't go into malls or such for a while muh mental helf!!!

>> No.7817926 [View]
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7817926

:DD

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