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>> No.5040316 [View]
File: 258 KB, 800x600, q2_btsx_2.png [View same] [iqdb] [saucenao] [google]
5040316

>>5040291
I haven't tried to import them as hi-res textures in a sourceport. I've imported them as basic 256 colors wal files because you need them in that format for editing. I did it mostly to see if I could recycle doom textures in Quake maps.

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