>>7436219
Obviously OP meant games that look/feel especially like the 90s, contemporary pop culture. So like, toejam and earl with the hypercolors and saying "radical" and stuff like that.
Things like basically any fantasy games from the 90s wouldn't qualify for this thread because they aren't "90s-y" vibes per se. Unless king arthur had a skateboard or beatboxed or something?
>Pic related is to illustrate the difference between early 2000s vibes and 90s vibes (even though millenium stuff like jet set radio retains a lot of late 90s vibes, but it's clearly distinct from "Classical" early/mid 90s like toejam/earl)