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/vr/ - Retro Games

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>> No.562106 [View]
File: 41 KB, 750x588, 1366884227290.png [View same] [iqdb] [saucenao] [google]
562106

>>562032
>- practically uses zero resources
Because it's written in x86 ASM, because it was written for 90s computers, because it takes shortcuts in its emulation that don't effect the top 20 popular games and uses per-game-compatiblity hacks when it does.

>- awesome intuitive UI and options
No, just no. It's archaic as fuck and most of the options really aren't useful.

>- runs every ROM format unlike autismgan
Aside from the fact higan now accepts loading headered .smc's through "import game", most of the ROM formats except .smc and .sfc are utterly useless today. Pic related

>- even if it's not accurate you can't tell because the deviation is so insignificant
Only if you've never used a real SNES and only play the top 20 most popular games. There's plenty of well-documented bugs with ZSNES too. https://zsnes.bountysource.com/development/bug_report

Looks like you didn't use your brain too well, because SNES9x is better than ZSNES in those cases.

>> No.537724 [View]
File: 41 KB, 750x588, jimmiesstatus=rustled.png [View same] [iqdb] [saucenao] [google]
537724

>Try out Snes9x
>It does this automatically, without warning or approval
>Not shown, .zip
>.bin
>.gz
>.zip
>Snes9x ROM

Am I really the only person that is annoyed by this bullshit? Yeah, I know it doesn't really effect anything but it still really grinds my gears.

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