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>> No.4074540 [View]
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4074540

Well, my gameplay mod's at about 95% complete, give or take a few graphics and touch-ups, so I figure now's about the time to post it and get some feedback from the public.

https://www.dropbox.com/s/in25xkxxr2wxe6t/HighNoonDrifter.pk3?dl=1

This is my foray into ZScript to try and figure out how it works and how to make stuff in it. So it requires GZDoom 3.0 or more.
Gameplay-wise, it's a straightforward weapon replacement--you play as a gunslinger that's stuck around for a little longer than the west into the Doom-era, fighting demons all along the way.
The feel is very low-tech, some ordinary scrounged-up weapons anybody could get and a little bit of magic stuff. Works great on natural/ruins/castle mapsets like Epic/Epic 2, Plutonia/Plut2/PRCP, Brotherhoood of Ruin, Eternal Doom IV, Hell Ground, Dissolution, Mayan Mishap, Newgothic, Rylayeh, and even Ancient Aliens to a point.
It only replaces weapons, too, so it's compatible with other monster replacers. If you want to run with Ketchup, Legendoom Lite, Bratwurst, DRLA Monsters, or even BD Monsters, you can.

Like I said, it's about 95% finished, so there's some things not done yet.
- BFG doesn't have proper graphics yet, or a reload.
- No fullscreen HUD.
- No proper titlescreen.

Aside from that, let me know if you have any criticisms, input, suggestions, stuff you like/don't like, or whatever.
Please enjoy.

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