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>> No.7408930 [View]
File: 274 KB, 1218x624, 1607139031904.png [View same] [iqdb] [saucenao] [google]
7408930

>>7408869
The maps in the last half of the game are the weakest. I actually don't agree with that part of the HACX Chad meme, I don't think the monster sprites are bad. On the contrary, I think there is some very good sprite work in HACX.

The Thug enemy, which are supposed to be mutated street thugs, do look kind of shit though, just seems like a visually lazy design and I think them being the most common enemy in the early game turns people off to all the sprites when they are probably the worst one of all the monsters.

An anon did a very good lengthy analysis of the sprites in HACX not long ago:
https://desuarchive.org/vr/thread/7140507/#7143490
https://desuarchive.org/vr/thread/7140507/#7143894
https://desuarchive.org/vr/thread/7140507/#7143904
https://desuarchive.org/vr/thread/7140507/#7144051

>> No.7143894 [View]
File: 274 KB, 1218x624, hacx sprites.png [View same] [iqdb] [saucenao] [google]
7143894

>>7143578
Not even. Some of the enemies look like shit (like the robots) but some of them actually look pretty good, like some of the mutants. Like, these sprites here, you can see a bunch of them are pre-rendered 3D, and the quality of the models vary, as well as the post processing of the models, sometimes they're decent, sometimes they're pretty fucking bad.

The Uzi for instance, looking at all of its frames together, you can tell it's a 3D model, and not a great one, it's kind of just a flat box with some plain looking Uzi textures slapped on it, but then the centered frames have obviously been worked over heavily by one of the guys who's really competent at spriting, because it looks pretty good and detailed. Looking at one of the reload frames, it looks slightly better than the others on some parts, but the overall model is just as meh, however the hand holding the magazine actually looks great.
Looking at various pickup sprites, they are also high quality.

Then you have the other weapons, the freeze gun looks excellent, the BFG was probably a 3D model which someone painted over to look good, the explosions are amazing looking, but then there's that green zap shotgun thing, which is a mediocre 3D model, with a really ugly and simple muzzle flash, complete with what looks like smoke lazily drawn on with the paint can in an old version of MS Paint. Looking at that big red quadruped, he looks kind of ok, but his death frames are hideous, with the worst splashing.
That Mancubus looking thing is pretty cool, and I love the mutant with the arm gun, not even so much in concept (it's ok), but it's just executed really well, his frames are good, clean, consistent, with fantastic shading and color.

Some of the worst stuff is the 3D without any post processing at all, like that flying head thing, the poison canister thing, the terminatrix thing, and that wall torch which didn't need to be pre rendered at all.

I want to continue with the textures, so BRB in a bit.

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