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/vr/ - Retro Games

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>> No.5241551 [View]
File: 155 KB, 400x150, drunk.gif [View same] [iqdb] [saucenao] [google]
5241551

>>5241525
Something like Wario Land 2, where there's a focus on gathering lots and lots of coins, and special treasures.
Oh yeah, and special, weird, status effects, some which can help you reach certain places.

Difference would be that you couldn't be invincible like in WL2 though, that doesn't work in the Doom format.

>> No.2581608 [View]
File: 155 KB, 400x150, wasted-wario.gif [View same] [iqdb] [saucenao] [google]
2581608

>>2581237
The Invincible Wario thing is nice, but it's not for everybody. I like the more traditional SML3 (or the VB one) mechanics best, but I admit 2-3 are great in concept (felt like the deconstructive crap indie devs come up with nowadays, but still perfectly valid as a mainstream game, and with a proper technical execution, not the BS minimalistic retro-style art direction something like this would take today)

4 is awesome at a technical level, but it lacked the impact of the previous two.

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