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/vr/ - Retro Games

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>> No.5696605 [View]
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5696605

>>5690646
My first one was Legend of Mana when me and my sister were kids and we'd play it co-op the few times we rented it, and while I thought it was a weird game I really loved the way the stories all played out in episodic fashion, some of which even continued later on, so it felt like a cartoon show that you were playing the starring role in and that really appealed to me since the only other game I played that did something like that was Paper Mario.
When I got older and discovered emulation/piracy I finally got to finish the game. One thing I noticed during that time was how sad the stories actually are and how many of the characters seem depressed or have some looming fear that's always present with them, I never noticed that as a kid and it sorta bums me out now that I look back at it. The Jumi stories are the best ones but also the worst ones because they make you really sad and feel bad for what happened to them, but finishing their story more than made up for the sorrow the game puts you through. And fuck that steven universe show for just ripping it off wholesale, even the magic healing tears like what the fuck. I don't even care that the show itself is bad, this is what really turned me off from that shit hard.
I haven't really gone out of my way to beat any of the other games though, I guess maybe it's because Legend is super different in gameplay from the others, but I've been working my way through Secret of Mana right now since Nintendo made a big show of the series at E3 and Secret seems to be the big dick gotta-play game to start with. Worst shit that's happened to me so far those chess pieces that buff themselves and then kill everybody by walking forward repeatedly, but I've since found it's a lot better to run past the minions and skip to the boss fights, which are pretty action-y and need you to figure out when to hit them or what weapon to use. It's a bit unrefined, but I can definitely see the appeal in these games now.

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