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>> No.6313018 [View]
File: 128 KB, 960x540, ChamberFeedback01.jpg [View same] [iqdb] [saucenao] [google]
6313018

>>6312612
OK here are some more demos:
> https://anonfile.com/b9J7f8m9ob/ChamberRuns02_zip
I didn't bother recording any Nightmare attempts this time.

My thoughts:
1) Move this box of ammo out of the starting area, pic related. There are only 2 imps and 3 possessed dudes at the start, and 8 shotgun shells is plenty of ammo for them. Do not delete the box of shells! Ammo is very tight later on. Simply move the box further ahead in the map so the player is forced to dispatch the starting enemies with 8 shells.

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