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>> No.3573350 [View]
File: 213 KB, 612x900, strangejourney_characterart_protagonist_2.jpg [View same] [iqdb] [saucenao] [google]
3573350

>>3573317
I guess you could maybe do weakness based on the weapon you're using? You can only have so many monsters so that shouldn't be a problem. For alignments possibility have the player choose it when you start it up? I'd think the biggest problem with doing a SJ styled wad would be the demon designs. Obviously you wouldn't do EVERY demon, but having to recreate demon designs for all angles would be such a pain.

>>3573329
Yeah thinking more about it I think a SJ.wad might be more trouble than it's worth.

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