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>> No.7473570 [View]
File: 29 KB, 2088x1387, wtf is he casting.png [View same] [iqdb] [saucenao] [google]
7473570

>>7473543
Altfire like >>7473554 suggested, but I'd keep the spread somewhat - or make the regular shotgun more accurate and quicker. It's already overshadowed by the SSG and the poor guy needs more love.
>>7473560
They might be less detailed, but I find the original weapon viewmodels a lot more fun to use and that's very important to me in these first person shooters.

>> No.6179802 [View]
File: 29 KB, 2088x1387, Magic2_1.png [View same] [iqdb] [saucenao] [google]
6179802

https://doomwiki.org/wiki/Spiderdemon
>The spiderdemon was originally intended to have a secondary "magic" attack.[1] However, it was never implemented because the designers could not decide on what the attack would do.[2]
huh
what magic would you give the mastermind /vr/?

>> No.3148661 [View]
File: 29 KB, 2088x1387, Magic2_1[1].png [View same] [iqdb] [saucenao] [google]
3148661

>Spider Master Mind has little arms

NEVER NOTICED IT.

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