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/vr/ - Retro Games

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>> No.850392 [View]
File: 95 KB, 500x500, Doom-Sony-Playstation-gameplay-screenshot-case.jpg [View same] [iqdb] [saucenao] [google]
850392

>>850364
>randomly changed Doom 1 higher tier monsters with Doom 2 monsters

What is Playstation Doom

>> No.436308 [View]
File: 95 KB, 500x500, Doom-Sony-Playstation.jpg [View same] [iqdb] [saucenao] [google]
436308

Question, fourchumps.

Howcome the PS1 port of Doom is so crappy and cut down, when they managed to port Quake fucking 2 to the system near flawlessly? How the hell did they even do that? They neglected Quake 1 entirely because they thought it couldn't be done, then went and ported it's sequel, perfectly?

Doom General I guess. It boggles my mind that new content is still coming out to this day.

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