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/vr/ - Retro Games

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>> No.1878097 [DELETED]  [View]
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1878097

We have HD versions for older, 3D games, but what about 2D ones? How much effort would it take to make NES or SNES games for example fit to widescreen? Is too much effort the reason we don't see this at all?

There are widescreen hacks for N64/PS1 emulators, but why wouldn't this be possible with a sprite based game?

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