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>> No.8068612 [View]
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8068612

>>8068605
>Makeup And Vanity Set - Brigador Theme

>> No.7221075 [View]
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7221075

mybe he's a zoomer trying to validate himself by playing old games

>> No.6062834 [View]
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6062834

What settings with ZMovement replicate stock Doom movement? I can't get it to feel right.
Correct me if I'm wrong but the MaxGroundSpeed should be 16.666 right?
The friction should be 0.09375, so that's a setting of 1.875.
But then there's
>Acceleration = RotateVector((cmd.forwardmove, -cmd.sidemove), Angle);
>Acceleration = 3.33f * MaxGroundSpeed * SafeUnit2(Acceleration) * MoveFactor * GroundSpeedMulti(False);
What is the 3.33 for?

>> No.5282583 [View]
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5282583

>https://tonyhawkgames.fandom.com/wiki/Doom_Guy
>THPS3 was ported for PC by Gearbox Software. The presence of Doom guy is a reference to another Doom game which Gearbox worked on at the moment.
What Doom game was this? I've never heard of Grearbox having the Doom licence.
I thought after Doom 64 sold meh and Doom Absolution was cancelled the series died until Doom 3

>> No.5199380 [View]
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5199380

>>5199376
Universal Gibs. I wish someone would make a expanded universal gibs that has gore from nash and bolognese, it doesnt make much sense when a hand comes out of a cacodemon

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