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>> No.5782053 [View]
File: 372 KB, 480x640, 1559065643008.png [View same] [iqdb] [saucenao] [google] [report]
5782053

I hate this fucking general.

>> No.5677301 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google] [report]
5677301

>>5672840

This just released not 5 minutes ago
http://lunaran.com/copper/index.html
some things it says on the page:

-Weapons fire is not blocked by monsters in death animations
-Ring of Shadows makes enemies less accurate in combat
-Vore missiles have a less-than-perfect turn rate
-Ogres are 'partially' Z-aware
-Zombie edge cases are fixed
-Armor protection is proportional to current quantity
-Nightmare skill is 50 max HP instead of turret-monsters

basically a vanilla+ mod for Quake
I'm going to give it a spin and report back

>> No.5664168 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google] [report]
5664168

>>5664151
he was probably talking about LTG
fucking weeb modder he keeps posting suggestive pics and never provides a link to the full thing, probably he's afraid of getting the Hedon treatment but I dont give a shit

fucking blueballing Tchernoborg worshiper

>> No.5636401 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google] [report]
5636401

>>5636386
the quake engine is really versatile for mapping but its a bitch for modding

which is a shame because the quake wizards are some of the most talented mappers you will find in any modding community

>> No.5629128 [View]
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5629128

>>5629113
how often do you exercise?

when I picked up running I came back home too tired to get mad at dumb shit like politics and getting a hot shower was a great way to get my head out of the gutter

I should go back to that and soon

>> No.5624594 [View]
File: 372 KB, 480x640, IMG_5118.png [View same] [iqdb] [saucenao] [google] [report]
5624594

>>5624280
Fuck this pseudointellectual reddit stickman comic.

>>5624289
He's an egotistical twat.

>> No.5614459 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google] [report]
5614459

DOOM THREAD / RETRO FPS THREAD - Last thread >>5611774

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom, Quake, Duke, Marathon, or Thief:
https://imgur.com/a/wWS8zXz
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA
https://www.youtube.com/watch?v=CGj4gXyCzg0

IWADs and more (>3 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Downloads for various /vr/ shooters. (Includes Duke Nukem, Doom, Blood, and Quake.)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

Doom RPG series
https://doomrpg.weebly.com/

Launchers for Build Engine games
http://buildgamedosboxlaunchers.weebly.com/

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K
https://pastebin.com/idahQRj2

>> No.5612714 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google] [report]
5612714

we need more quake edits

>> No.5603297 [View]
File: 372 KB, 480x640, 92d.png [View same] [iqdb] [saucenao] [google] [report]
5603297

how in the
FUCK
do i do map design
i can use the tools to do all sorts of crazy shit
but GODDAMMIT
i cant get anything down that even remotely resembles anything playable

>>5603293
zombie torrent

>> No.5085992 [View]
File: 372 KB, 480x640, 1508276485292.png [View same] [iqdb] [saucenao] [google] [report]
5085992

>>5085924
>https://www.doomworld.com/forum/topic/100298-pbr-for-original-doom-textures/
>https://www.doomworld.com/forum/topic/99021-doom2-neural-upscale-2x/

its all about doing right, the 2x stuff would do nicely for PBR texturing
>https://www.youtube.com/watch?v=9ZxVUKqEtXk

>https://www.youtube.com/watch?v=oAz4iSwt5Vg

>> No.4877626 [View]
File: 372 KB, 480x640, 92d.png [View same] [iqdb] [saucenao] [google] [report]
4877626

>> No.4516114 [View]
File: 372 KB, 480x640, 1499569753493.png [View same] [iqdb] [saucenao] [google] [report]
4516114

>>4516109
Fucking Duke and Quake. I don't think anyone has ported the exclusive Saturn Quake levels to PC though.

>> No.4027013 [View]
File: 372 KB, 480x640, 1494154167381.png [View same] [iqdb] [saucenao] [google] [report]
4027013

>>4025617
>haunted house geometry
Sign me the fuck up, senpai.



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