[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9838727 [View]
File: 372 KB, 480x640, 1559490826432.png [View same] [iqdb] [saucenao] [google]
9838727

I saw Ranger at the armory in the Slipgate Complex yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him for photos or anything.
He said, “Oh, like you’re doing now?”
I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “HUH! HUH! HUH!” and jumping up and down. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen packs of nails in his hands without paying.
The grunt at the counter was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear him, but eventually turned back around and brought them to the counter.
When he took one of the nails and started scanning it multiple times, he stopped him and told him to scan them each individually “to prevent any slipgate infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After he scanned each pack and put them in a backpack and started to say the price, he kept interrupting him by yawning really loudly.

>> No.9717794 [View]
File: 372 KB, 480x640, 1559701850070.png [View same] [iqdb] [saucenao] [google]
9717794

>>9717758
>Quake was put on Steam on May 31, 2007
Man, imagine having to buy Quake off of Id's website and manually making a Steam shortcut for it before being able to buy it right off of Steam. Must've been really exciting times along with all the other big games that came out that year, having one of the most influential FPS games of all time being way more accessible than before.

>> No.6966585 [DELETED]  [View]
File: 372 KB, 480x640, 1596553705289.png [View same] [iqdb] [saucenao] [google]
6966585

>>6965992
Anon for fuck's sake can we go ONE THREAD without this shit
I fucking hate trannies but /DOOM/ is not the time nor the place to bitch about them, nobody came here for that and nobody wants it

>> No.6876693 [View]
File: 372 KB, 480x640, 1596553705289.png [View same] [iqdb] [saucenao] [google]
6876693

>>6876595
I know several people who used to use the board and stopped, and I more or less stopped glancing at the board outside /DOOM/. This change was a nuclear bomb and I'm glad this place at least hasn't been affected. I'll take Alf's faggotry any day over the population displacement happening with the rest of the board.

>> No.5782053 [View]
File: 372 KB, 480x640, 1559065643008.png [View same] [iqdb] [saucenao] [google]
5782053

I hate this fucking general.

>> No.5677301 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google]
5677301

>>5672840

This just released not 5 minutes ago
http://lunaran.com/copper/index.html
some things it says on the page:

-Weapons fire is not blocked by monsters in death animations
-Ring of Shadows makes enemies less accurate in combat
-Vore missiles have a less-than-perfect turn rate
-Ogres are 'partially' Z-aware
-Zombie edge cases are fixed
-Armor protection is proportional to current quantity
-Nightmare skill is 50 max HP instead of turret-monsters

basically a vanilla+ mod for Quake
I'm going to give it a spin and report back

>> No.5664168 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google]
5664168

>>5664151
he was probably talking about LTG
fucking weeb modder he keeps posting suggestive pics and never provides a link to the full thing, probably he's afraid of getting the Hedon treatment but I dont give a shit

fucking blueballing Tchernoborg worshiper

>> No.5636401 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google]
5636401

>>5636386
the quake engine is really versatile for mapping but its a bitch for modding

which is a shame because the quake wizards are some of the most talented mappers you will find in any modding community

>> No.5629128 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google]
5629128

>>5629113
how often do you exercise?

when I picked up running I came back home too tired to get mad at dumb shit like politics and getting a hot shower was a great way to get my head out of the gutter

I should go back to that and soon

>> No.5624594 [View]
File: 372 KB, 480x640, IMG_5118.png [View same] [iqdb] [saucenao] [google]
5624594

>>5624280
Fuck this pseudointellectual reddit stickman comic.

>>5624289
He's an egotistical twat.

>> No.5614459 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google]
5614459

DOOM THREAD / RETRO FPS THREAD - Last thread >>5611774

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom, Quake, Duke, Marathon, or Thief:
https://imgur.com/a/wWS8zXz
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA
https://www.youtube.com/watch?v=CGj4gXyCzg0

IWADs and more (>3 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Downloads for various /vr/ shooters. (Includes Duke Nukem, Doom, Blood, and Quake.)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

Doom RPG series
https://doomrpg.weebly.com/

Launchers for Build Engine games
http://buildgamedosboxlaunchers.weebly.com/

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K
https://pastebin.com/idahQRj2

>> No.5612714 [View]
File: 372 KB, 480x640, 1558731656157.png [View same] [iqdb] [saucenao] [google]
5612714

we need more quake edits

>> No.5603297 [View]
File: 372 KB, 480x640, 92d.png [View same] [iqdb] [saucenao] [google]
5603297

how in the
FUCK
do i do map design
i can use the tools to do all sorts of crazy shit
but GODDAMMIT
i cant get anything down that even remotely resembles anything playable

>>5603293
zombie torrent

>> No.5085992 [View]
File: 372 KB, 480x640, 1508276485292.png [View same] [iqdb] [saucenao] [google]
5085992

>>5085924
>https://www.doomworld.com/forum/topic/100298-pbr-for-original-doom-textures/
>https://www.doomworld.com/forum/topic/99021-doom2-neural-upscale-2x/

its all about doing right, the 2x stuff would do nicely for PBR texturing
>https://www.youtube.com/watch?v=9ZxVUKqEtXk

>https://www.youtube.com/watch?v=oAz4iSwt5Vg

>> No.4877626 [View]
File: 372 KB, 480x640, 92d.png [View same] [iqdb] [saucenao] [google]
4877626

>> No.4516114 [View]
File: 372 KB, 480x640, 1499569753493.png [View same] [iqdb] [saucenao] [google]
4516114

>>4516109
Fucking Duke and Quake. I don't think anyone has ported the exclusive Saturn Quake levels to PC though.

>> No.4027013 [View]
File: 372 KB, 480x640, 1494154167381.png [View same] [iqdb] [saucenao] [google]
4027013

>>4025617
>haunted house geometry
Sign me the fuck up, senpai.

Navigation
View posts[+24][+48][+96]