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>> No.2634091 [View]
File: 1.02 MB, 1916x790, MAP01 (4).png [View same] [iqdb] [saucenao] [google]
2634091

Some needless hot leaks from a dumb vanilla Doom-in-Doom format map I'm working on. Doing it to break up zDoomisms and learn how to obsess less over detail.

Despite DnD format, I can't get it to work in ChocoDoom because of what I assume is an visplane overflow in one area, but I'll worry about it later since it works in anything that handles Boom+ (ala Doom Retro for example.)

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