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/vr/ - Retro Games

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>> No.5156831 [View]
File: 357 KB, 780x469, sonic 2 promotion.jpg [View same] [iqdb] [saucenao] [google]
5156831

>>5153921
>No, retro games were designed for ultra sharp professional monitors and pixel perfect RGB connections, like most consumers had.
Sure didn't stop those games from being demoed on such monitors even back in the day.

Also, analog RGB had mass-market penetration in Europe, so it's not as if consumers universally only had Composite Video as an option.

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